I am a final-year Games Programming student at Edge Hill University, specialising in C++ for game development, with additional competency in C# and Python. My experience includes creating game systems, interfaces, and multi-level environments in Unreal Engine and Unity. Alongside my studies, I have consistently worked in customer-facing roles, developing teamwork, problem-solving, and time management skills that I bring into my programming. I enjoy tackling complex coding challenges and am motivated to begin a graduate role in games development where I can continue to grow as a programmer and contribute creatively to innovative projects.